Respuesta :
Let the number of shaded square be x. And it is given that total number of squares are 25.
[tex] probability = \frac{shaded \ squares}{total \ squares} [/tex]
Substituting the values
[tex] 0.2 = \frac{x}{25} [/tex]
Performing cross multiplication
[tex] 0.2*25=x
\\
x = 5 [/tex]
So 5 squares should be shaded to create a region with a geometric probability of 0.2 .
Answer:
Sample response: The number of squares that are shaded, divided by 25, must equal 0.2, so the number of squares must be 0.2(25), which equals 5. The decimal 0.2 is equal to 2/10, so 2 of every 10 squares must be shaded.
Step-by-step explanation: