Create a class named Tile that represents Scrabble tiles. The instance variables should include a String named letter and an integer named value. Write a constructor that takes parameters named letter and value and initializes the instance variables. Write a method named printTile that takes a Tile object as a parameter and displays the instance variables (letter and value) in a reader-friendly format. Using a Driver class create a Tile object with the letter Z and the value 10, and then uses printTile to display the state of the object. Create getters and setters for each of the attributes.

Respuesta :

Answer:

Here is the Tile class:

class Tile {   //class name  

// declare private data members of Tile class

  private int value;  //int type variable to hold the integer

  private String letter;     //String type variable to hold the letter

  public void setValue(int value){  //mutator method to set the integer value

       this.value = value;    }

   public void setLetter(String letter){   //mutator method to set the letter

       this.letter = letter;    }

   public int getValue()   //accessor method to access or get the value

     {return value;}  //returns the current integer value

   

   public String getLetter()   //accessor method to access or get the letter

      {return letter;}     //returns the current string value

   

   public Tile(String letter, int value){   //constructor that takes parameters named letter and value

     setValue(value);  //uses setValue method to set the value of value field

     setLetter(letter);   }  }  //uses setValue method to set the value of letter field

/* you can also use the following two statements inside constructor to initializes the variables:

this.letter = letter;

this.value = value; */

Explanation:

Here is the driver class named Main:

public class Main{  //class name

public static void main(String[] args) { //start of main method  

           Tile tile = new Tile("Z", 10); //creates object of Tile class named tile and calls Tile constructor to initialize the instance variables  

       printTile(tile); } //calls printTile method by passing Tile object as a parameter

public static void printTile(Tile tile) { //method to displays the instance variables (letter and value) in a reader-friendly format

 System.out.println("The tile " + tile.getLetter() + " has the score of " + tile.getValue()); }  } //displays the string letter and integer value using getLetter() method to get the letter and getValue method to get the value

The screenshot of the output is attached.

Ver imagen mahamnasir
Q&A Education