1. Besides the Game Engine, name and describe three other game development tools.
2. Think of a game you are familiar with and identify at least three team responsibilities that were required to make the game, one each from designer, programmer, and artist roles. Cite specific details in the game that you think required a particular specialist.
3. Think of a game you are familiar with and identify at least three team responsibilities that were required to make the game, one each from designer, programmer, and artist roles. Cite specific details in the game that you think required a particular specialist.

I will rephrase the answers in My Own Words and thank the following people who answer last I'll make to see whos answer is Brainliest.

Respuesta :

Answer:

"Fit for purpose", and "right first time"

Explanation:

This is all I have sorry if It is not Good enough.

Lanuel

In computer technology, the three (3) types of game development tools include the following:

  • Emulator
  • Level editor
  • Scripting tool

What is a game development tool?

A game development tool can be defined as a set of specialized software programs that are used by game developers (programmers) for the design and development of a game.

In software development, there are different types of game development tools and these include the following:

  • Emulator
  • Level editor
  • Scripting tool
  • Game engine
  • Modeling tool

The three (3) team responsibilities that were required to make mortal kombat are:

  • The game designer create the rules and characters such as Rayden, Liu Kang, Subzero, etc.
  • The programmer writes an executable set of instructions (code).
  • The artist choose colours and design each characters.

Read more on game development here: https://brainly.com/question/13956559

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