The "Seven Deadly Sins of World-building" warns against?
1) Creating inconsistent or illogical rules within the world
2) Neglecting the impact of the world on characters and plot
3) Failing to consider the cultural, historical, and social aspects of the world
4) Overloading the world with unnecessary details
5) Ignoring the consequences of actions within the world
6) Lack of originality in world-building
7) All of the above

Q&A Education