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Part C After they have played the game once, Keisha says she wishes the game did not take so long to play. The game designers tell her they tried to design the game to last no more than 50 minutes. They suggest that maybe the play will go faster the second time. The inequality 1.6t + 2 ≤ 50 represents the time, in minutes, that the developers think it should take to play the game if a total of t turns are taken. It includes the amount of time that will be spent setting up the game. 7a Use the inequality to determine how long a typical turn should take. Explain your reasoning.​

Q&A Education